siins:

there is a point in drawing hands when suddenly they all start to look like really weird malformed alien cousins of headcrabs. i mean what

siins:

there is a point in drawing hands when suddenly they all start to look like really weird malformed alien cousins of headcrabs. i mean what

(via whatifgirl)

17 hours ago
9,163 notes

Series VII.  Royal blue dresses by Mary Magdalene.

(Source: calantheandthenightingale, via kanochii)

17 hours ago
161,131 notes

artbooksnat:

Kill la Kill character design sheets in Spoon 2Di Magazine.

(via scarecrowartist)

3 weeks ago
5,966 notes
grizandnorm:

Tuesday Tips SUPER WEEK - FeetI don’t often have to draw bare feet, unless I’m doing Life Drawing. When storyboarding, the focus is generally not on the feet. They also are usually covered (shoes, socks), or just not shown on screen that much. Nonetheless, it’s important to understand their functionality and general appeal. Keep details to a minimum, unless the character uses its bare feet to grasp things or do things with them most humans don’t. The best example of pushing feet to an extreme degree of functionality would be Disney’s Tarzan (one of my all time favorite). Other than that, don’t draw too much attention to them, but find appeal in its shapes.Norm

grizandnorm:

Tuesday Tips SUPER WEEK - Feet

I don’t often have to draw bare feet, unless I’m doing Life Drawing. When storyboarding, the focus is generally not on the feet. They also are usually covered (shoes, socks), or just not shown on screen that much. Nonetheless, it’s important to understand their functionality and general appeal. Keep details to a minimum, unless the character uses its bare feet to grasp things or do things with them most humans don’t. The best example of pushing feet to an extreme degree of functionality would be Disney’s Tarzan (one of my all time favorite). Other than that, don’t draw too much attention to them, but find appeal in its shapes.

Norm

(via artsycrapfromsai)

17 hours ago
11,033 notes

seraphica:

Excentrique - Skirts [x]

(via walrushit)

17 hours ago
72,471 notes
giancarlovolpe:

grizandnorm:

Tuesday Tips SUPER WEEK - Push it!Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).Norm

What a great series.  Thanks for posting these!

giancarlovolpe:

grizandnorm:

Tuesday Tips SUPER WEEK - Push it!

Clarity is probably the most important thing to think about at all time when boarding. Pushing your poses to an undeniable level of clarity will improve the clarity of the storytelling in general. Don’t leave space for uncertainty in posing out your characters. Your audience will be more engaged and entertained by the sequence.

This is the last post for the Super Week. I hope you enjoyed it. Back on the regular schedule next week (Every Tuesday).

Norm

What a great series.  Thanks for posting these!

(via artsycrapfromsai)

17 hours ago
20,467 notes